A 13-year-old teenager from the United States has created history by becoming the initial individual to conquer the timeless video game Tetris, accomplishing a feat that was formerly believed to be within the capabilities of artificial intelligence alone.
Willis Gibson, also known as “blue scuti,” is credited as the first human gamer to reach level 157 in this classic video game, nearly four decades after its initial release. Hailing from Oklahoma, Gibson successfully navigated to the ‘kill screen’ in the Nintendo version of Tetris, marking a significant achievement in the gaming community.
In a roughly 40-minute YouTube video, the teenager expresses repeated exclamations of “Oh my God!” particularly towards the conclusion of his gaming session. He mentions that he can’t feel his fingers due to continuous play, a stark contrast to the majority of the video where he is visibly focused, with his fingers moving swiftly over the game controller. You can view the video here:
As reported by CNN, over 200 official versions of Tetris have been released across at least 70 different platforms to date, setting a Guinness World Record.
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The mobile version of Tetris, created by Electronic Arts and launched in 2006, has surpassed sales of over 100 million copies. This achievement positions it as the third highest-selling video game to date, according to a report by Hewlett Packard from the preceding year.
What is Tetris?
Tetris is a straightforward yet captivating game where players manipulate falling blocks of different shapes to form solid lines within a designated box. Once a line is completed, it disappears, making space for additional blocks. The game’s complexity increases as players advance through levels. Level 29 is considered a challenging point, as the pace becomes too rapid for human reaction. Nonetheless, ‘blue scuti’ has achieved the remarkable feat of surpassing this level.
On June 6, 1984, Russian scientist Alexey Pajitnov created the initial version of Tetris using an Electronika 60 terminal computer during his tenure at the Soviet Academy of Sciences. The name “Tetris” originates from the Greek numerical prefix “tetra,” reflecting the fact that all of the game’s pieces consist of four segments, and “tennis,” which was Pajitnov’s favorite sport. The game gained widespread popularity when it was introduced on the Nintendo Entertainment System
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